

In a time where humans and gods co-existed in harmony, the kingdom of Angel Land was ruled by two goddesses, Palutena the Goddess of Light, and Medusa the Goddess of Darkness. Nintendo and select retailers offered a coupon for the game as a gift for pre-ordering Kid Icarus: Uprising. The 3D Classics remake features newly created backgrounds and a more modern save system. The game has been re-released multiple times: in 2004 for the Game Boy Advance as part of the Famicom Mini Series in Japan only, in 2007 on the Wii Virtual Console, in 2012 for the Nintendo 3DS via the Nintendo eShop as part of the 3D Classics series, and in 2013 on the Wii U Virtual Console via the Nintendo eShop. The game's music was composed by Hirokazu "Hip" Tanaka. Kid Icarus was produced by Gunpei Yokoi and was directed by Yoshio Sakamoto. As with Metroid, the FDS version of Kid Icarus also features higher-quality music and sound effects that take advantage of the system's additional sound channels.
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The original Famicom Disk System version of the game features a save system, unlike the North American version which uses a password system (known in-game as "Sacred Words"). In volume 204 of Nintendo Power, an article was written about the game describing it as blending together elements from The Legend of Zelda, Super Mario Bros., and Metroid, stating that Pit can "jump like Mario, collect items like Link, and shoot enemies like Samus."
Kid icarus switch manual#
The game's instruction manual theorizes that Komayto may have come from another planet. It even includes a Metroid-like enemy, known as "Komayto". Kid Icarus is often compared to Metroid (which was released the same year), as it uses the same game engine.

It is the first game in the Kid Icarus series, the second being Kid Icarus: Of Myths and Monsters. It was the eleventh best selling Famicom game released in 1986, selling a reported 1,090,000 copies throughout its lifetime.

Kid Icarus ( 光神話 パルテナの鏡, Hikari Shinwa: Parutena no Kagami ?, Myth of Light: The Mirror of Palutena) is a platform game developed by Nintendo R&D1 and published by Nintendo for the Famicom Disk System in 1986 and the NES in 1987.
